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Maya Techniques - Rendering 2D Effects in a 3D Environment

Maya Techniques - Rendering 2D Effects in a 3D Environment Review





Maya Techniques - Rendering 2D Effects in a 3D Environment Feature


  • Maya Shading Architecture
  • Specialty Nodes
  • MEL Expressions
  • How to Simulate Color Curves
  • Water Ripple Shader



Maya Techniques - Rendering 2D Effects in a 3D Environment Overview


Maya Techniques I Rendering 2D Effects in a 3D Environment will allow you to leverage Mayas node-based architecture to spice up your renders and create effects you never thought possible. Explore several examples step-by-step to learn how you can simulate 2D-type effects and filters within Maya. Originally presented at Siggraph 2001, this

- product will broaden your view of Mayas shading architecture by introducing the use of specialty nodes and MEL expressions into the shading network.


How to simulate color curves in Maya

Creating advanced mosaic-effects using a MEL-scripted shader

Water ripple shader tied to a particle system

Explanation of a procedural flower shader

Getting more control over light range/decay/falloff

Simple rendering UI MEL scripts


Tom Kluyskens worked for 4 years as a Maya product specialist at Alias/Wavefront. He consulted directly with many customers around Europe regarding Maya solutions. He is well known as the creator of the "Maya Queen" website and for his successful SIGGRAPH 2000 Master Class on Advanced Shading Networks, currently available on video. Tom specializes in rendering and shading networks.


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*** Product Information and Prices Stored: Dec 03, 2010 13:45:10

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