แสดงบทความที่มีป้ายกำกับ Downing แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Downing แสดงบทความทั้งหมด

วันศุกร์ที่ 4 มีนาคม พ.ศ. 2554

Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing

Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing Review






Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing Overview


In the first DVD of this image modeling series, Greg Downing teaches you how to transform your film or digital photographs into highly realistic 3D models. Image modeling, known as photogrammetry, is a general tool that is useful for visual effects, videogames, visualizations that require digitizing real sets, props, or in some cases, characters. Once the objects are image modeled, any 3D manipulation is possible: adding, removing or destroying parts of a scene, adding effects such as fog, or camera moves that would be impossible with a real movie camera. Greg shows how to photograph for photogrammetry, and introduces how to calibrate, model and texture with Realviz ImageModeler. He finally shows how to import the textured models into the 3D application of your choice.


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*** Product Information and Prices Stored: Mar 05, 2011 07:14:31

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วันอังคารที่ 8 กุมภาพันธ์ พ.ศ. 2554

Image Based Modeling: Advanced: 3d Modeling from Panoramas with Greg Downing

Image Based Modeling: Advanced: 3d Modeling from Panoramas with Greg Downing Review






Image Based Modeling: Advanced: 3d Modeling from Panoramas with Greg Downing Overview


In the second DVD of this image modeling series, Greg Downing delves into more advanced photogrammetry techniques. This lesson teaches you how to perform image-based modeling and texturing within Maya using cameras calibrated for Realviz ImageModeler. Greg shows you how using panoramas for photogrammetry allows you to construct a location with a minimal number of images. He then illustrates how to calibrate those panoramas in Realviz ImageModeler for image-based modeling and texturing within Maya. This DVD assumes a basic familiarity with polygonal modeling, and though the examples are demonstrated within Maya, the workflow is applicable to any 3D package.


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*** Product Information and Prices Stored: Feb 09, 2011 05:36:59

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