แสดงบทความที่มีป้ายกำกับ Modeling แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Modeling แสดงบทความทั้งหมด

วันศุกร์ที่ 22 เมษายน พ.ศ. 2554

LightWave 3D 6 : 201 Basic Modeling Techniques - Class on Demand Video Training Tutorial VHS [VHS]

LightWave 3D 6 : 201 Basic Modeling Techniques - Class on Demand Video Training Tutorial VHS [VHS] Review






LightWave 3D 6 : 201 Basic Modeling Techniques - Class on Demand Video Training Tutorial VHS [VHS] Overview


LIGHTWAVE 6 TRAINING VIDEOS

Here's how it works:

100 Series - Introductory Tapes
200 Series - Intermediate Information and Tutorials
300 Series - Character Animation Tapes
400 Series - Special Effects (Tape 401 Shipping NOW!!!)
500 Series - TBA

As the number in each series progresses, the subjects become more advanced, and more is assumed of the viewer. Each series is slightly more advanced than the previous, the 100 series being the most basic.

Basic Modeling Techniques- Tape 201

Image Mapping
Bump Mapping
Specularity Mapping
Making Grass
Displacement Mapping
Backdrops
Simple Camera Motions
Basic Keyframes


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วันพฤหัสบดีที่ 31 มีนาคม พ.ศ. 2554

Introduction to LightWave 3D Modeling & Special FX

Introduction to LightWave 3D Modeling & Special FX Review






Introduction to LightWave 3D Modeling & Special FX Overview


If you are looking for a good Modeling how to guide with a little fun built into it, we have a video for you. Introduction to LightWave 3D Modeling and Special FX is more than 5 hours of training from Larry Shultz. If you are familiar with Larry's work or his training you know he is always showing LightWave 3D artists the easiest way to create things. This video is no different. This video starts by showing you how to model a terra bird using splines and traditional techniques. You will learn how to model organic objects quickly and efficiently. Then we move on to creating pyro fx like volcano's, smoke and lava. The portion of the video will have you making special effects in no time explaining how textures can effect your renders and more. Bottom line if you are looking for a good video at a great price, this is it. We have lowered the price on this title because it is recorded in LightWave 7.5 but all the techniques work in LightWave 3D 8 and LightWave 3D 9.


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วันจันทร์ที่ 21 มีนาคม พ.ศ. 2554

LightWave 3D 5.5 Power Modeling [VHS]

LightWave 3D 5.5 Power Modeling [VHS] Review






LightWave 3D 5.5 Power Modeling [VHS] Overview


Learn from NewTek's Lead Animator, Ace Miles, how to create hierarchical models for inverse kinematic animation. Master spline patching techniques for creating custom molded objects in any shape. Use extrusion and cloning techniques to add detailed elements to objects.

This instructional video provides advanced techniques for creating custom shapes, detail and models for object animation.


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วันพฤหัสบดีที่ 10 มีนาคม พ.ศ. 2554

LightWave 3D Modeling Essentials for 5.5 & 5.6 [VHS]

LightWave 3D Modeling Essentials for 5.5 & 5.6 [VHS] Review






LightWave 3D Modeling Essentials for 5.5 & 5.6 [VHS] Overview


Design and build three dimensional objects for computer generated animation & special effects. Don Ballance, of NewTek, explains how to start with Primitive shapes and mold them into detailed objects using LightWave's powerful modification tools. Discover time saving tips, working in layers, assigning surfaces, modeling with reference objects, MetaNurb modeling techniques and more!

This training video provides easy to follow, hands-on instruction to the fundamental modeling tools & techniques in LightWave 3D 5.5 and 5.6


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วันศุกร์ที่ 4 มีนาคม พ.ศ. 2554

Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing

Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing Review






Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing Overview


In the first DVD of this image modeling series, Greg Downing teaches you how to transform your film or digital photographs into highly realistic 3D models. Image modeling, known as photogrammetry, is a general tool that is useful for visual effects, videogames, visualizations that require digitizing real sets, props, or in some cases, characters. Once the objects are image modeled, any 3D manipulation is possible: adding, removing or destroying parts of a scene, adding effects such as fog, or camera moves that would be impossible with a real movie camera. Greg shows how to photograph for photogrammetry, and introduces how to calibrate, model and texture with Realviz ImageModeler. He finally shows how to import the textured models into the 3D application of your choice.


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วันอังคารที่ 8 กุมภาพันธ์ พ.ศ. 2554

Image Based Modeling: Advanced: 3d Modeling from Panoramas with Greg Downing

Image Based Modeling: Advanced: 3d Modeling from Panoramas with Greg Downing Review






Image Based Modeling: Advanced: 3d Modeling from Panoramas with Greg Downing Overview


In the second DVD of this image modeling series, Greg Downing delves into more advanced photogrammetry techniques. This lesson teaches you how to perform image-based modeling and texturing within Maya using cameras calibrated for Realviz ImageModeler. Greg shows you how using panoramas for photogrammetry allows you to construct a location with a minimal number of images. He then illustrates how to calibrate those panoramas in Realviz ImageModeler for image-based modeling and texturing within Maya. This DVD assumes a basic familiarity with polygonal modeling, and though the examples are demonstrated within Maya, the workflow is applicable to any 3D package.


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วันเสาร์ที่ 13 พฤศจิกายน พ.ศ. 2553

LightWave 3D 9.x Cartoon Character Modeling with Splinegod

LightWave 3D 9.x Cartoon Character Modeling with Splinegod Review






LightWave 3D 9.x Cartoon Character Modeling with Splinegod Overview


LightWave 3D 9.x Cartoon Character Modeling with Splinegod is designed to help LightWave 3D users learn how to model characters quickly and efficiently.

Larry explains how to model the character with two very different methods, spheres and spline's. Each method has it's pro's and con's and Larry explains each in depth. In fact we had not ever seen anyone use the sphere method but it works amazingly well and is accurate and fast. We were all very excited to see this method and to add it to our pipeline.

Then Larry moves on to cover a few rigging techniques with a focus on easy, fast animation or posing.

Lastly Larry covers detailing the character, covering the face, ears, hands and mask.

Combined this video is more than 6 hours of training covering the cover character, Lil' Big Man. If you are looking for training to take you to the next level with cartoon characters, this video is a great tool for you. Suggested for beginner to intermediate LightWave 3D users, this video covers techniques that apply to LightWave 3D 8 and 9 as well.


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